Code · Create · Future

Big ideas.
Start here.

A welcoming place for curious minds to learn to code. Creative projects, encouraging coaches, and room to grow at their own pace.

Ages 6–12 · Auckland classes · Online learning coming soon

New name, same curious spirit. Formerly Skill Samurai.

Our friendly kiwi coding mascot, wearing a navy uniform and orange belt
Little coders. Big possibilities.

CODE · CREATE · FUTURE

1,500+ students taught since 202312 Auckland locations8 per coach in our classes

Two ways to grow

Find their happy place to learn.

Join our weekly Auckland classes today. Online learning at home is coming soon.

01 / TOGETHER IN CLASS

A little guidance.
A lot of discovery.

Weekly, hands-on classes around Auckland. An encouraging coach helps your child work through creative projects at their own pace.

  • One-hour sessions for ages 6–12
  • Computers and software provided
  • A free first class to find their feet
Find a free trial class
02 / AT HOME, ONLINE · COMING SOON

Big ideas.
Soon, from home.

We’re getting our online coding platform ready for families to use at home. It will be available separately from our weekly classes.

  • Designed for curious minds aged 6–12
  • Creative coding projects to explore at home
  • Register your interest for launch updates
Register interest

Opens your email app. Send the message to register your interest. No payment or commitment.

How our classes work

Their pace. Their projects. Their proud moments.

Two children sitting side by side are usually building different things. Each one has their own track, and an instructor works with them individually rather than lecturing the room.

8 per coach

Never more than eight to a coach

Busier venues run a bigger room with a second coach rather than stretching one further, so the ratio holds either way.

1 hour

Once or twice a week

Weekday afternoons from 3:00pm to 5:00pm, plus weekend mornings at our community venues.

Own pace

Progress that belongs to them

Nothing is paced by a calendar. A student’s position is simply which projects they have finished.

Term time

Start any week

Because everyone is on their own track, joining mid-term is completely normal.

What your child learns

A ladder from picture blocks to real Python.

We wrote the curriculum ourselves and run it on our own platform, so a student never leaves our apps to learn. They start where they are and climb.

See the full curriculum
  1. 01 Ages 6–7

    Code Quest Junior

    Picture blocks

    Fifteen short levels of picture-only blocks. Your child drags a footprint, an arrow and a gem to walk a ninja to the star, and works out along the way that repeating three blocks beats dragging fifteen.

    15 levels · 4 worlds

  2. 02 Ages 6–10

    Scratch Curriculum

    Scratch

    One hundred and eleven projects across five ranks. Younger students watch a video and build along; older ones read the steps and build it themselves. Every project is a finished game, animation or story.

    111 projects · 5 ranks

  3. 03 Ages 8–12

    Code Quest

    Blockly and Python

    The bridge, and the piece we are proudest of. Blocks fade into real Python gradually across ten worlds rather than switching over one day. By world five a student is reading and writing Python and barely noticed the handover.

    100 levels · 10 worlds

  4. 04 Ages 10–12

    Code Forge

    Python, HTML, CSS, JavaScript

    Where a student stops following along and starts building. Twenty-four guided projects across a Python path and a web path, each broken into small steps and checked against real tests as they type.

    24 projects · 2 paths

  5. 05 Ages 11–12

    Python Foundations

    Python in VS Code

    Real Python typed into a real code editor, the same tool professional developers use all day. Sixteen projects from a piggy bank that will not go wrong to a working game of Hangman.

    16 projects · 3 modules

Alongside the ladder

Minecraft Modding

Ages 9–12 · mCreator

New ores, tools, armour, potions and loot your child designs and then plays with in their own world. Twenty-four lessons in the order a modder actually works: ore, then tools, then armour, then potions, then procedures, then loot.

Roblox Game Design

Ages 10–12 · Roblox Studio and Luau

Roblox is not just a game, it is a platform millions of young people build on. Students design 3D worlds and script the rules that make them work, in Luau, the same language Roblox studios use.

Classes & locations

Find a class near you

Find days, times and age guidance for all 12 Auckland venues. Open-to-all classes welcome children from any school; restricted venues are clearly marked.

One-hour classes for ages 6–12, during New Zealand school terms. Come once or twice a week. Your first class is free; ask us about ongoing fees when you enquire.

Open to any child

Glenfield Community Centre

Glenfield · North Shore

Open to all

Our busiest North Shore venue, and the easiest one to start at. Five sessions a week across Friday afternoon and Saturday morning means you can almost always find a time that fits around sport and family.

  • Friday 3:30pm–4:30pm
    Ages 6+
  • Friday 5pm–6pm
    Ages 8+
  • Saturday 9:30am–10:30am
    Ages 6+
  • Saturday 11am–12pm
    Ages 8+
  • Saturday 12:30pm–1:30pm
    Ages 10+
Get directions to Glenfield Community Centre on Google Maps

Grey Lynn Community Centre

Grey Lynn · Central Auckland

Open to all

Our Sunday session in central Auckland. Open enrolment, so any child aged 6 and up can join regardless of which school they attend.

  • Sunday 11am–12pm
    Ages 6+
Get directions to Grey Lynn Community Centre on Google Maps

Grey Lynn Primary School

Grey Lynn · Central Auckland

Open to all

Monday afternoons on site at Grey Lynn Primary. Children stay at school at the bell and walk straight to class, and enrolment is open to students from nearby schools too.

  • Monday 3:30pm–4:30pm
    Ages 6+
Get directions to Grey Lynn Primary School on Google Maps

Auckland Normal Intermediate

Epsom · Central Auckland

Open to all

Monday afternoons at Auckland Normal Intermediate, pitched at intermediate-aged students who are ready to move past block coding into Python, Lua or Java.

  • Monday 3:30pm–4:30pm
    Ages 10+
Get directions to Auckland Normal Intermediate on Google Maps

Hobsonville School

Hobsonville · West Auckland

Open to all

Tuesday afternoons on site at Hobsonville School, covering everything from a first Scratch game through to Python.

  • Tuesday 3:30pm–4:30pm
    Ages 6+
Get directions to Hobsonville School on Google Maps

Bayfield School

Herne Bay · Central Auckland

Open to all

Wednesday afternoons at Bayfield School in Herne Bay, open to Bayfield students and to children from nearby central schools.

  • Wednesday 3:30pm–4:30pm
    Ages 6+
Get directions to Bayfield School on Google Maps

Rutherford Primary School

Te Atatū Peninsula · West Auckland

Open to all

Thursday afternoons on the Peninsula, and one of two West Auckland school venues running the same week.

  • Thursday 3:30pm–4:30pm
    Ages 6+
Get directions to Rutherford Primary School on Google Maps

Arahoe School

New Lynn · West Auckland

Open to all

Thursday afternoons at Arahoe School in New Lynn. Open to Arahoe students and to children from other West Auckland schools.

  • Thursday 3:30pm–4:30pm
    Ages 6+
Get directions to Arahoe School on Google Maps

St Thomas School

Kohimarama · East Auckland

Open to all

Friday afternoons at St Thomas in Kohimarama, one of two eastern bays venues.

  • Friday 3:30pm–4:30pm
    Ages 6+
Get directions to St Thomas School on Google Maps

Open to that school’s students

Epsom Normal School

Epsom · Central Auckland

School only

Tuesday afternoons at Epsom Normal School. This class is open to Epsom Normal students only.

  • Tuesday 3:30pm–4:30pm
    Ages 6+
Get directions to Epsom Normal School on Google Maps

Westmere School

Westmere · Central Auckland

School only

Wednesday afternoons at Westmere School, open to Westmere students only.

  • Wednesday 3:30pm–4:30pm
    Ages 6+
Get directions to Westmere School on Google Maps

St Heliers School

St Heliers · East Auckland

School only

Friday afternoons at St Heliers School, open to St Heliers students only.

  • Friday 3:30pm–4:30pm
    Ages 6+
Get directions to St Heliers School on Google Maps

The free trial

What a first class actually looks like

A trial is a real class, not a demonstration. Your child sits down, picks up where a beginner starts, and builds something working before the hour is out.

Hands on from the first minute

No lecture and no setup homework. Whether it is programming a game or solving a puzzle, they are building within a few minutes of sitting down.

Only 1–2 students trialling at once

We cap trial seats deliberately. A new child gets most of an instructor’s attention, which is the only way a first hour is any good.

They leave with something they made

Work saves to their own account, so they can open it at home and show you. If it was not for them, tell us and that is the end of it.

No card needed

Free

for the first class, with nothing to pay and no obligation to carry on.

  • Computer and software provided
  • Nothing to bring
  • Cancel any time, no term lock-in
  • Make-up class if you miss one

Reviews

Not sure if your child will enjoy it?

See what other families have to say about us.

Reviews are pulled live from Google and are not edited by us.

Get in touch

Book your child’s free class

Tell us your child’s age and roughly where you are, and we will come back with the two or three sessions that actually work for you. It takes about a minute.

We use your details to arrange the class and nothing else. No card needed, and no obligation to continue.

Prefer to talk? 021 245 1839

This opens your email app with your enquiry. Send the email to request a free class; we’ll reply to confirm a suitable session.